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	<title>FlightGear wiki - User contributions [en]</title>
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	<updated>2026-08-15T09:04:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.flightgear.nl/w/index.php?title=User:Gotthardp&amp;diff=5224</id>
		<title>User:Gotthardp</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.nl/w/index.php?title=User:Gotthardp&amp;diff=5224"/>
		<updated>2008-03-02T21:57:33Z</updated>

		<summary type="html">&lt;p&gt;Gotthardp: New page: http://www.linkedin.com/in/gotthard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.linkedin.com/in/gotthard&lt;/div&gt;</summary>
		<author><name>Gotthardp</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.nl/w/index.php?title=Distributed_Interactive_Simulation&amp;diff=5223</id>
		<title>Distributed Interactive Simulation</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.nl/w/index.php?title=Distributed_Interactive_Simulation&amp;diff=5223"/>
		<updated>2008-03-02T20:51:27Z</updated>

		<summary type="html">&lt;p&gt;Gotthardp: New page: ==Requirements== This section describes requirements to the FlightGear multiplayer protocol.  ===Architecture=== * Architecture to strive to support DIS/HLA (#1859058)  ===Protocol feature...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Requirements==&lt;br /&gt;
This section describes requirements to the FlightGear multiplayer protocol.&lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
* Architecture to strive to support DIS/HLA (#1859058)&lt;br /&gt;
&lt;br /&gt;
===Protocol features===&lt;br /&gt;
* Protocol to use selective data propagation mechanism (#1904577)&lt;br /&gt;
&lt;br /&gt;
* Clients to set TOS (SO_PRIORITY) in IP packets (#1904264)&lt;br /&gt;
&lt;br /&gt;
* Protocol customizable using XML &amp;amp; Scripting (#1847251)&lt;br /&gt;
&lt;br /&gt;
* Protocol to publish own data, and subscribe to data from others, while multiplayer server acting as a data dispatcher (#1847251)&lt;br /&gt;
&lt;br /&gt;
* Protocol to publish multiple aircrafts from one client (#1849308)&lt;br /&gt;
&lt;br /&gt;
* Protocol to support multi-crew and non aircraft-class vehicles (#1883587)&lt;br /&gt;
&lt;br /&gt;
* Clients to display a default model of a given category (light single engine, light twin engine, light helicopter, light twin jet, spacecraft) when missing exact aircraft model (#1866514)&lt;br /&gt;
&lt;br /&gt;
* Protocol to allow datalink communication; clients (aircraft, ATC) should be queryable via network (#1849311) &lt;br /&gt;
&lt;br /&gt;
* Protocol to have simple configuration (#1899371)&lt;br /&gt;
&lt;br /&gt;
===Global state===&lt;br /&gt;
* Server to support separate &amp;quot;worlds&amp;quot; to ensure that certain users only get to see certain users (#1866508)&lt;br /&gt;
&lt;br /&gt;
* Server to maintain a global status for each world (#1866504, #1849311)&lt;br /&gt;
** date/time&lt;br /&gt;
** weather&lt;br /&gt;
** positions of automatic (random, AI) objects&lt;br /&gt;
** runway status&lt;br /&gt;
&lt;br /&gt;
===Data filtering===&lt;br /&gt;
* Support use of Kalman filters for multiplayer data (#1867389)&lt;br /&gt;
&lt;br /&gt;
* Validate plausibilty of distributed flight data  (#1866527)&lt;/div&gt;</summary>
		<author><name>Gotthardp</name></author>
	</entry>
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